Five Years with Tana: Ascending the Throne part 1

So, I’m blanking a little bit on the original plan for this post. I’ve been trying to convey the major points of what happened to each player, hitting the high points as it were, so people aren’t incapable of following along.

Lots of small interesting things happened to Tana, I admit I kind of fell in love with her arc after she made the deal with Asmodeus after the events in New Haven. For example, she ended up making lots of decisions to “rip out” small pieces of the souls of things she killed to increase her own pool of power. It was interesting to see how disturbed she started out and how hungry and vengeful she ended up regarding that ability. She took a lot of things I never expected her to take, like one of the pieces of the demigoddess they fought in Harth.

She gained an ability from that consumption that became key to the biggest thing she did. They sought out a lab that used to belong to Godendes. This lab was focused on enchantment and illusion magic and I took that opportunity to fully mess with everyone. There was a spirit in charge of that lab (she had been bound in a crystal structure and pitted against an organic intelligence, she had loved and killed that other intelligence centuries ago) and it was finally tracked down by Tana who could mystically tell where it really was. Then (it was a session with only her and Rhett that night) she ended up utterly defeating it and using Godendes’s precautions to forcibly erase and rewrite the mind of the spirit, she then renamed her and forced her into a minion position. Unfortunately, she never really figured out what to do with her, and kind of just left her bound in the crystal and up to her own devices.

Then, after the defeat of Simurgh and the restoration of the world, it was time to go to Hell.

 

Oh yeah, and potential warnings for people. She is dealing with the Hells and ends up in a long conversation with a succubus. Be aware.

Continue reading “Five Years with Tana: Ascending the Throne part 1”

Advertisements
Five Years with Tana: Ascending the Throne part 1

Five Years with Ed and El

So, I think this series of e-mails was the most frustrating out of the set, probably because it most clearly showed my over-ambition about trying to get something similar to what we did over the months of summer into five weeks which included Christmas and New Years.

In hindsight, not such a great idea.

So, when prepping for what I planned to be a minor encounter took almost two weeks, it meant that in the end I had to cut a lot of things out of the back end. Which is always frustrating.

As a note, during their adventures in fighting through mad wizard labs and killing a dragon, the group did have a young dwarf who was tagging along, sent to “keep an eye on the players” officially, though their were deeper reasons to send him out. Derrick, who we referred to as a cleric though that was inaccurate, was the chosen of a newborn dwarvish god. He left to see if his god’s power had matured to the point where it could act beyond the confines of Harth. The sixteen year old dwarf also got psychically tortured and watched his companions slaughter monsters and potential innocents with abandon, coming to the conclusion that they were amoral at best (they did save the world after all) and insane at worst, and that adventuring was clearly not his calling in life, he left the party soon after.

Continue reading “Five Years with Ed and El”

Five Years with Ed and El

Five Years with Clementia

Well, we’ve finished the side stories, which mostly took place early in the new school year. After the players left Harth they encountered a few other places, most notably a new laboratory of the Mad Wizard Godendes. However, they all knew where their true goal was going to end up.

In the very early days of the campaign, Ed got lucky on some rolls and encountered one of two goddesses (Rhett encountered the other) and she gave him a mission, a mission taken up by the rest of the party in a degree I never anticipated. She tasked him with forming a secret society dedicated to removing the magical mists that covered the world, but, if you want something done right you decide to do it yourself with no backup. So the party very stupidly went after Gaia herself.

Luckily, since I didn’t want a TPK, they had gained a lot of knowledge about what to expect and how bad of an idea trying to fight the embodiment of the very earth was. They knew that the Myst was her revenge against mortals for slaying her youngest and most cherished son, The Hunter Rukh who was trying to kill all mortals in a grand hunt. They also knew that instead of killing her, they could accept a suicide mission instead. Go forth and slay a Primal Wyrm, a Grand Dragon if you will, and bring back its heart. Using an artifact of such concentrated and primal power she could restore life to her son and remove both of them from the Mortal Plane. She’d spent a few millenia trying to destroy the mortal races after all, and she was realizing that it wasn’t a fight that was going anywhere fast.

Against all odds the players succeeded in slaying Simurgh, the Golden Lord of the Zagros Mounts and returning with his heart (and a few other things of note). With that Gaia kept her end of the bargain and restored the world. Since Winter Break was coming we decided this was a great time for some downtime and I was stupid enough to propose that downtime last Five Years. Not everything went smoothly, but this is the first of the stories that came out of it.

The Gnome Clementia pushed her luck with her teacher the Archmagus of Verrick one too many times. After needling him and withholding information on whether or not her companion Tana had allied herself with the forces of the Nine Hells, the paranoid refugee from the courts of Malcanthet unleashed powerful magic in an attempt to kill his apprentice and her companions before they could become a threat. Asmodeus himself intervened (not often you get to absorb an Archmagus’ magic for your own personal use) to protect his newest vassal and remind Tana of her duties. Clem in the meantime, decided that she needed to find a new home, one where she could give birth and raise her twin children that she was building.

Yes, building, since becoming a magical construct Clem had decided to use her arcane power to give birth to new living spells and create a new race of creatures upon the world. She took years (and absorbed the fetus of an earth titan in Simurgh’s lair) and carefully laid the groundwork for twin children to be born. Hopefully.

Continue reading “Five Years with Clementia”

Five Years with Clementia

Side Stories #4: Tana and Umber in the Forge

This took place immediately after the battle with the spirits of the Swordringer in Harth, much like the first conversation between Nar and Rhett, this was one of the first times Tana and Umber had gotten to speak to each other, and Tana learned some of what happened during Umber’s year in the Far Realms.

Continue reading “Side Stories #4: Tana and Umber in the Forge”

Side Stories #4: Tana and Umber in the Forge

Side Stories #3: Tana’s Vision of New Haven

This one is short, but definitely something I was proud of. When the group entered Harth, they met with the Council of Three. Those dwarves, knowing that there were many secrets in Harth that the players might uncover with their additional access granted by Rhett’s standing, decided that it was prudent to extract an oath from the group. An oath stated before an Angel of Moradin.

Well, the mortal Tiefling Tana had just recently become a burgeoning Archduchess of Hell, and the angel was not impressed to say the least. I wasn’t going to have it break into all out war, but the angel told her that she was still capable of being saved, and that she should think long and hard about her future path. This, combined with some of the things the players saw her do in Godendes’ Lab, kind of spilled the beans to the characters about what Tana had going on. She started getting really anxious, and it seemed that the other players were going to confront her about this series of events at the start of the next session. Nothing came of it, they didn’t care she had made a pact with The Nine Hells, only that she wasn’t immediately plotting to betray them. But, neither of us knew that at the time, and I wanted this deal she had made to remain… morally ambiguous. So, she received a vision from the City of New Haven, one that hopefully provided a counter-point to all the bad points of her deal.

Continue reading “Side Stories #3: Tana’s Vision of New Haven”

Side Stories #3: Tana’s Vision of New Haven

Side Stories #2 Rhett and Nar in Harth

This chain belongs to Rhett and her dragon son Nar, this being the first major conversation they have had since the year spent separated in the Far Realms. I may break in occasionally to fill in missing details, but if there is anything I miss please feel more than free to leave comments asking. This started after Nar returned, after he had vanished from the party for two weeks while they stayed in the Dwarf city of Harth, he returned late at night, exhausted by his ordeal.

Continue reading “Side Stories #2 Rhett and Nar in Harth”

Side Stories #2 Rhett and Nar in Harth

Side Stories #1 Rhett and the Priest

So, something interesting happened after the Summer of emails about alternate realities. Some of myplayers really liked the idea of using emails to cover things that we didn’t have space for in the main game. I never expected it, but especially with Rhett and Nar it became a very important part of the story of the game.

I’m not entirely sure how I will divide these up. Some of them are quite short (which may be a relief to some of you who have been working through the massive posts I’ve been uploading) but some of them are also very divergent in time and content.

So, for now, I’ll divide them in the way that makes sense for content. Getting more posts as buffer to hopefully last me til May is a good thing. I think I’m good on that end, but I definitely would like to post some epilogue material here before I decide on what my next project is for this blog, and that requires actually getting to the end of the campaign first.

Continue reading “Side Stories #1 Rhett and the Priest”

Side Stories #1 Rhett and the Priest