After Godendes: Edward and El

Edward and El Blackbire, the roguish married couple. As in Ed is a Swashbuckler and El is an Assassin, and they are a married couple.

El is the one with the last name Blackbire, and the important information for this story is that her parents were kidnapped by Godendes’ forces. First as a trap to lure El so someone could steal back a very powerful gun from her, the second time was Godendes gathering “resources” for his experiments.

About Ed, he’s a Changeling, meaning that he is a shapeshifter capable of changing to look like any person he wants. He was created in a lab.  He was given a mission by a Halfling Goddess named Dallah Thune to begin gathering forces and materials to save the world from the Myst.

Also important here is the Root. The Root is what the bottom third of the Tower is called. It is a massive maze built to confuse and starve out the monsters that wander in from the surface. It is a deathtrap for terrible monsters that sometimes still find ways to survive within it.

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After Godendes: Edward and El

After Godendes: Clementia

Ah, Clementia. Not going to post the first email (it’s the same as the previous entries) mostly because she asked me to send her a second one to get the ball moving and I don’t want people to skip over it.

Important things to know about Clem. She’s a “pacifist” Gnome wizard and former Professor with the government, which mostly means that she avoids combat and combat situations by any means necessary. She often used magic to attempt to turtle up in other dimensions or otherwise keep herself out of harms way. After a certain incident her favorite way of doing this was hiding in a bag of holding. That incident brings me to a second point, she is stupidly lucky when it comes to anything involving magic and/or certain death. In every instance when she touched some massive magical reactor or tapped into some ancient magical flow that should have turned her to ash, she’d roll a natural 20 and absorb some of that power. By the time of the Godendes Fight she was a living spell, her mortal body destroyed on the Faerie Island mentioned before. During the fight, to try and get her involved, she battled Godendes within the Crystal Spire that it turns out is pure crystalized magic. With her involvement and Godendes being torn between fighting the Archmagus and her, the rest of the party was able to take down the wizard. It also gave her a connection to the Tower, which moves us into the e-mails.

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After Godendes: Clementia

After Godendes: Tana

This one starts off the same as the previous one (and actually all of these will be the same beginning) because I sent out a mass e-mail to start everyone off. Also, this section references an event involving the Archmagus. During one of the battles, Clementia saw the true form of the Archmagus, and then immediately told everyone else what she saw. Archmagus Taliesin has always appeared as a old, bearded human, though the fact that he is easily hundreds of years old always made people suspect he was part elf or something else. However, Clementia saw him appear as a red-skinned and horned individual, looking very much like a devil.

Tana herself is a Tielfing, the only known Tiefling the group is aware of. Tieflings are humans who contain a sliver of Infernal power in their blood, from an ancient pact made in the previous world. Tana is alive in the present of my world because she was raised by the Faerie, who often manipulate time to suit their whimsy. So, despite her actual age being a few hundred years she has always thought she was only in her mid-twenties. The chance that the Archmagus was another Tiefling was very important to her. Additionally, she has no idea where her home is. A prank was played on her back home, and she was shoved through a portal into an inter-dimensional dungeon where she was captured and then eventually saved by the party. She is a Ranger with a Wolf companion named Umber who is her oldest and truest friend.

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After Godendes: Tana

After Godendes: Rhett

So, some context for the game and the events previous to this.

This is a Steampunk setting, where everyone lives in a tower that combines magic with technology. It is ruled by the Archmagus Taliesin. The players got involved with an attempt to take over the Tower by a mad Wizard called Godendes. Godendes had destroyed the Lower City and sealed it off while he tried to rest control of the central magic pillar. The players defeated him and his army of foul creations (barely) but discovered his mind and will were contained within an gemstone they could not destroy.

Rhett is a Monk/druid and one of the race known as “Mystborn”, people corrupted by the Myst which covers the land. In a previous adventure they had defeated a series of challenges on an island ruled by the Faerie. During this time Rhett stole a Wyvern egg, which becomes very important. Also, Rhett was the one too make a connection with a massive sentient ooze that we refered to as “Gravemind”, both because that was the voice I wanted them to picture, and because it gained sentience after a few hundred years of devouring the dead of the Tower.

I decided to include this early material for a few reasons. 1) Some rather important bits for later happen during this time and 2) I like completeness and having all the various arcs present appealed to me. That should be a decent summary of the important bits, onto the e-mails.

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After Godendes: Rhett

The Dogs of Verrick are Beginning

Okay, so as I mentioned New Year’s Eve my next series of posts are going to be the e-mail chains of roleplaying that I did with my players. For a few reasons. The cheap and easy reason is that this is what I’ve spent a lot of my creative energy on these past two years. Another reason is that I love D&D and Fantasy Roleplaying and that after a year of copying a lot of other people’s work into a project I want to get my own writing out there.

 

Probably the most true reason though, is that some of these moments helped me get through some really hard times. I’ll be honest, I didn’t want to play favorites and say this out right, but hell with it. My Grandmother lived with us for nearly two years due to complications with her Hip Surgery, complications which eventually led to her death last July. I took her to doctor’s appointments, sat with her in our living room, spent hours at the hospital with her. We didn’t really share a lot of interests, but she was always willing to listen to me talk about the things I loved. The individual who plays Tana in this D&D game, I absolutely loved writing those stories. I talked to my Grandmother all the time about what terrible and horrible things I did to her, and my Grandmother scolded me appropriately for being such an awful person. And, when I was sitting in that hospital room where she spent her last few weeks, part of my way of getting through the hours was to go into these pieces. And the parts with Tana, I think they are incredibly good. Some of the best writing I’ve done in a long, long time. I want them out there, on the internet where they can be shared with other people.

 

Of course, can’t just post them. Gotta post everyone else’s stuff. And, if I’m doing this, might as well go all out. Track down the emails I didn’t save in a word document, reformat everything, edit out personal information (no names of actual people if I can avoid it) and really share as much of what me and this group did together as I can.

 

So, tomorrow, I will post the first part. Some of these will be short, others will need to be broken into many, many parts to get them to all fit. I’m planning on doing twice a week I think. That seems like a reasonable schedule for these. Probably Monday and Thursday, cause that makes sense to me. Players sections will be in this gold color, while my parts will be written in this royal blue color, cause I can, unless people would prefer some other color scheme.

Thank you very much and I hope you enjoy this.

The Dogs of Verrick are Beginning

End of the Year of Poetry

So, here it is the last post of my Year of Poetry. I’m kind of amazed I made it this far. A post a day, at least I know now that I’m capable of this, though I doubt I will ever try and do it again.

 

The poem for today, as I planned a year ago, is the same poem I started with, my Ars Poetica. A poem about Poetry. Bookending a full year with the same poem front and back.  I hope everyone enjoyed the poetry and the ride.

 

Thinking about what I’ll be doing next, my personal novel writing has still not progressed very far. I spent almost all my creative energy this year on my Dungeons and Dragons campaign, refining the homebrew world of Arista, fast-forwarding the timeline I presented far earlier in this blog, and most importantly, doing quite a bit of email role-playing.

 

Me and my players did a few different sets of e-mail chains, one of them was a year of downtime where they fell through time and space and did a reality and dimension hopping adventure. Some of them were short, boring , or uneventful but one of them was a massive 350 page practical novel. I want to share all of this writing on the internet (and I did get their permission) and I have been editing out any personal information and such. I’m not sure how I’ll organize everything, or how often I’ll post things, but I do think I’ll start with the shortest and least interesting bits, to give me time to edit up the monstrous sections. I hope everyone ends up enjoying this new plan of mine, and then I’ll figure something else out when that’s all done.

 

Happy New Years everyone, and I hope this next year is a good one for you all.

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End of the Year of Poetry

The Road Not Taken

The Road Not Taken by Robert Frost

Two roads diverged in a yellow wood,
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could
To where it bent in the undergrowth;

Then took the other, as just as fair,
And having perhaps the better claim,
Because it was grassy and wanted wear;
Though as for that the passing there
Had worn them really about the same,

And both that morning equally lay
In leaves no step had trodden black.
Oh, I kept the first for another day!
Yet knowing how way leads on to way,
I doubted if I should ever come back.

I shall be telling this with a sigh
Somewhere ages and ages hence:
Two roads diverged in a wood, and I—
I took the one less traveled by,
And that has made all the difference.

 

The Road Not Taken